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	<title>SyndicateX Gaming Portal &#187; Development</title>
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	<description>News, reviews and shopping for gamers</description>
	<lastBuildDate>Fri, 02 Oct 2009 20:22:43 +0000</lastBuildDate>
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		<title>Dream Build Play &#8211; Submitted!</title>
		<link>http://www.syndicatex.com/software/dream-build-play-submitted/</link>
		<comments>http://www.syndicatex.com/software/dream-build-play-submitted/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 16:37:19 +0000</pubDate>
		<dc:creator>SyndicateX</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.syndicatex.com/?p=152</guid>
		<description><![CDATA[
			
			
			

I submitted Whirlygig to Dream Build Play 2009. I started my game in mid May and it has been a long 2.5(ish) months. It&#8217;s actually hard to believe that I did it. While I know that there are a lot of things lacking and many things I would change, I can&#8217;t help but have a [...]]]></description>
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		<title>XNA upgrade to 3.1</title>
		<link>http://www.syndicatex.com/software/xna-upgrade-to-3-1/</link>
		<comments>http://www.syndicatex.com/software/xna-upgrade-to-3-1/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 14:31:22 +0000</pubDate>
		<dc:creator>SyndicateX</dc:creator>
				<category><![CDATA[Development]]></category>
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		<guid isPermaLink="false">http://www.syndicatex.com/?p=149</guid>
		<description><![CDATA[We&#8217;re down to the wire folks. Final submission deadline for the Dream Build Play contest is Thursday, August 6th. Ideally, I will submit the game prior to the final day in case something goes wrong. That means I really need to have everything done by Wednesday.
I made significant, important progress this weekend and the game [...]]]></description>
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		<title>Music and Playtesting</title>
		<link>http://www.syndicatex.com/software/music-and-playtesting/</link>
		<comments>http://www.syndicatex.com/software/music-and-playtesting/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 21:54:57 +0000</pubDate>
		<dc:creator>SyndicateX</dc:creator>
				<category><![CDATA[Development]]></category>
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		<guid isPermaLink="false">http://www.syndicatex.com/?p=147</guid>
		<description><![CDATA[Today I have a lot of outside playtesting planned. I&#8217;m having some gracious volunteers come by the &#8220;studio&#8221; and we&#8217;ll be duking it out Whirlygig style. Hopefully we can tease any bugs out of the code and I can get them patched up before I submit to the contest, hopefully Thursday. Before Thursday I also [...]]]></description>
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		<title>Closer to Competition Release</title>
		<link>http://www.syndicatex.com/software/closer-to-competition-release/</link>
		<comments>http://www.syndicatex.com/software/closer-to-competition-release/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 04:22:11 +0000</pubDate>
		<dc:creator>SyndicateX</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Software]]></category>

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After our teaser announcement, I wanted to share a little bit of information about what we are working on and current issues we are trying to solve by competition release (and for sure by Live release). Here are some of the biggest things I&#8217;ve been adding in over the last few days&#8230;
Building Generation
There are 11 [...]]]></description>
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		<title>Whirlygig Unvieled!</title>
		<link>http://www.syndicatex.com/software/whirlygig-unvieled/</link>
		<comments>http://www.syndicatex.com/software/whirlygig-unvieled/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 03:48:47 +0000</pubDate>
		<dc:creator>SyndicateX</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.syndicatex.com/?p=133</guid>
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Dear SyndicateX Readers,
I really appreciate all of you that have stuck with me through the ups and downs of posting frequency, site redesigns and other identity crises this site has faced since I launched it in 2006. Today, I want to talk about a special project I&#8217;ve been working on (that might explain my lackluster [...]]]></description>
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